<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<title type="html"><![CDATA[Nexuiz Ninjaz - Practicing the Ninja Art of Nexuiz - Mapjutsu - Mapping Resources, Collaboration and Ninja Techniques]]></title>
	<subtitle type="html"><![CDATA[Nexuiz Ninjaz - Practicing the Ninja Art of Nexuiz - http://www.nexuizninjaz.com/forum]]></subtitle>
	<link rel="self" href="http://www.nexuizninjaz.com/forum/syndication.php"/>
	<id>http://www.nexuizninjaz.com/forum/</id>
	<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/"/>
	<updated>2016-02-02T03:30:45Z</updated>
	<generator uri="http://mybboard.net">MyBB</generator>
	<entry xmlns="http://www.w3.org/2005/Atom">
		<published>2010-04-12T18:53:14Z</published>
		<updated>2010-04-13T10:03:58Z</updated>
		<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/Thread-CTF-MAP-Geomonetary.html" />
		<id>http://www.nexuizninjaz.com/forum/Thread-CTF-MAP-Geomonetary.html</id>
		<title type="html" xml:space="preserve"><![CDATA[[CTF MAP&#93; Geomonetary]]></title>
		<content type="html" xml:space="preserve" xml:base="http://www.nexuizninjaz.com/forum/Thread-CTF-MAP-Geomonetary.html"><![CDATA[My latest map...<br />
<br />
[url&#93;http://omploader.org/vNDUzYg/geomonetaryV1R1.pk3[/url&#93;<br />
<br />
[url&#93;http://pics.nexuizninjaz.com/viewer.php?file=tg7xzh8f9kc9ct3veejb.jpg[/url&#93;<br />
[url&#93;http://pics.nexuizninjaz.com/viewer.php?file=7xbnz15bhwzq2r17ty3b.jpg[/url&#93;<br />
[url&#93;http://pics.nexuizninjaz.com/viewer.php?file=czfh1pg5u50mtf61xo.jpg[/url&#93;<br />
[url&#93;http://pics.nexuizninjaz.com/viewer.php?file=7q7r4xe793q86vnizjlw.jpg[/url&#93;<br />
[url&#93;http://pics.nexuizninjaz.com/viewer.php?file=agpt99u63kthuxs0foa.jpg[/url&#93;<br />
[url&#93;http://pics.nexuizninjaz.com/download.php?file=nt7so9oyvakh9gfmpdk.jpg[/url&#93;<br />
<br />
Sorry the pics aren't displaying in the post.<br />
<br />
Mintox]]></content>
		<draft xmlns="http://purl.org/atom-blog/ns#">false</draft>
	</entry>
	<entry xmlns="http://www.w3.org/2005/Atom">
		<published>2010-03-12T12:42:57Z</published>
		<updated>2010-03-12T12:42:57Z</updated>
		<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/Thread-CTF-Map-Ancient.html" />
		<id>http://www.nexuizninjaz.com/forum/Thread-CTF-Map-Ancient.html</id>
		<title type="html" xml:space="preserve"><![CDATA[[CTF Map&#93; Ancient]]></title>
		<content type="html" xml:space="preserve" xml:base="http://www.nexuizninjaz.com/forum/Thread-CTF-Map-Ancient.html"><![CDATA[Well I was going to add support for DOM and ONS but I couldn't be arsed. I also considered just not releasing this but I'm going to anyway otherwise it renders the entire excercise pointless.<br />
<br />
Fairly simple open ctf maps people seem to like a lot. So I made one that ruins line of sight with trees so its much harder to see across. Take that, campers!<br />
<br />
Used a multitude of textures. Some from opengameart.org, all gpl or public. Made the bumpmaps for the stone textures myself (poorly).<br />
<br />
Enjoy. Please inform me asap if there are missing textures/models/gophers.<br />
<br />
[img&#93;http://omploader.org/vM3JzcQ/ancient1.jpg[/img&#93;<br />
[img&#93;http://omploader.org/vM3Jzcg/ancient2.jpg[/img&#93;<br />
[b&#93;<br />
DOWNLOAD[/b&#93;<br />
[url&#93;http://omploader.org/vM3Jzbg/Ancient.pk3[/url&#93;<br />
<br />
Current issues are that apparently it looks very bright/washed out if the user has bloom/hdr on. Any suggestions on fixing this are welcome.]]></content>
		<draft xmlns="http://purl.org/atom-blog/ns#">false</draft>
	</entry>
	<entry xmlns="http://www.w3.org/2005/Atom">
		<published>2010-02-14T09:46:48Z</published>
		<updated>2010-02-14T12:36:03Z</updated>
		<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/Thread-Map-Cubical-CTF.html" />
		<id>http://www.nexuizninjaz.com/forum/Thread-Map-Cubical-CTF.html</id>
		<title type="html" xml:space="preserve"><![CDATA[[Map&#93; Cubical (CTF)]]></title>
		<content type="html" xml:space="preserve" xml:base="http://www.nexuizninjaz.com/forum/Thread-Map-Cubical-CTF.html"><![CDATA[Here is my first nexuiz CTF map. Thanks to dokujisan and all others on the HO server and in nexuiz.nct that helped.<br />
<br />
MintOX<br />
<br />
[url&#93;http://omploader.org/vM2p3Nw/Cubical_v1r1.pk3[/url&#93;<br />
<br />
<br />
[URL=http://pics.nexuizninjaz.com/viewer.php?file=1c7igfarooxppddk2vi.jpg&#93;[IMG&#93;http://pics.nexuizninjaz.com/images/1c7igfarooxppddk2vi_thumb.jpg[/IMG&#93;[/URL&#93;<br />
[URL=http://pics.nexuizninjaz.com/viewer.php?file=ugho8b3rseon9fc7y4xi.jpg&#93;[IMG&#93;http://pics.nexuizninjaz.com/images/ugho8b3rseon9fc7y4xi_thumb.jpg[/IMG&#93;[/URL&#93;<br />
[URL=http://pics.nexuizninjaz.com/viewer.php?file=07r91tjgdn0dsproypmx.jpg&#93;[IMG&#93;http://pics.nexuizninjaz.com/images/07r91tjgdn0dsproypmx_thumb.jpg[/IMG&#93;[/URL&#93;<br />
[URL=http://pics.nexuizninjaz.com/viewer.php?file=7fbodecmjiz25bfdt5.jpg&#93;[IMG&#93;http://pics.nexuizninjaz.com/images/7fbodecmjiz25bfdt5_thumb.jpg[/IMG&#93;[/URL&#93;<br />
[URL=http://pics.nexuizninjaz.com/viewer.php?file=nqior1fgg3tppwxnf5l.jpg&#93;[IMG&#93;http://pics.nexuizninjaz.com/images/nqior1fgg3tppwxnf5l_thumb.jpg[/IMG&#93;[/URL&#93;<br />
[URL=http://pics.nexuizninjaz.com/viewer.php?file=x3iw9hvb9djsxa6cf2v1.jpg&#93;[IMG&#93;http://pics.nexuizninjaz.com/images/x3iw9hvb9djsxa6cf2v1_thumb.jpg[/IMG&#93;[/URL&#93;]]></content>
		<draft xmlns="http://purl.org/atom-blog/ns#">false</draft>
	</entry>
	<entry xmlns="http://www.w3.org/2005/Atom">
		<published>2010-02-05T16:53:23Z</published>
		<updated>2010-02-13T20:03:01Z</updated>
		<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/Thread-Map-In-Development-Kings-and-Queens.html" />
		<id>http://www.nexuizninjaz.com/forum/Thread-Map-In-Development-Kings-and-Queens.html</id>
		<title type="html" xml:space="preserve"><![CDATA[[Map&#93; In Development: Kings and Queens]]></title>
		<content type="html" xml:space="preserve" xml:base="http://www.nexuizninjaz.com/forum/Thread-Map-In-Development-Kings-and-Queens.html"><![CDATA[So, I'm working on a new map called Kings and Queens. It's most likely going to be CTF, because that's my favorite gametype. The map obviously isn't released yet, but I'd like to try something new and keep people updated on the road of development for it.<br />
<br />
So, here are links (check this list constantly, it obviously gets updated):<br />
[url=http://www.youtube.com/watch?v=sK1O8kme1n0&#93;Update 1[/url&#93;<br />
[url=http://www.youtube.com/watch?v=rpaA5hnTdoI&#93;Update 2[/url&#93;<br />
[url=http://www.youtube.com/watch?v=qk5vYlWayQw&#93;Update 3[/url&#93;<br />
[url=http://www.youtube.com/watch?v=X5zUEnaHijM&#93;Update 4[/url&#93;<br />
[url=http://www.youtube.com/watch?v=brJnnT2klUY&#93;Update 5[/url&#93;<br />
[url=http://www.youtube.com/watch?v=2orCPZmQqX4&#93;Update 6[/url&#93;<br />
[url=http://www.youtube.com/watch?v=cOcLHj8WE3w&#93;Update 7[/url&#93;<br />
[url=http://www.youtube.com/watch?v=WUOccr23SU8&#93;Update 8[/url&#93;<br />
[url=http://www.youtube.com/watch?v=x6fxNVjzsHk&#93;Update 9[/url&#93;<br />
[url=http://www.youtube.com/watch?v=IEW0qodKOZ4&#93;Update 10[/url&#93;<br />
[url=http://www.youtube.com/watch?v=YbLiQDCFp8Y&#93;Update 11[/url&#93;<br />
[url=http://www.youtube.com/watch?v=Bgi_CwY1yCM&#93;Update 12[/url&#93;<br />
[url=http://www.youtube.com/watch?v=3Z65mEPZV1k&#93;Update 13[/url&#93;<br />
<br />
Questions/Comments? GOOD and CONSTRUCTIVE criticism are the only types of criticism accepted.<br />
By the way, guys, if you're going to look at the thread and the videos, please give constructive criticism (things I could change in the map).<br />
<br />
--Moo]]></content>
		<draft xmlns="http://purl.org/atom-blog/ns#">false</draft>
	</entry>
	<entry xmlns="http://www.w3.org/2005/Atom">
		<published>2010-01-08T18:29:55Z</published>
		<updated>2010-03-07T13:01:27Z</updated>
		<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/Thread-Map-Dark-Corridors-DM-DOM-CTF.html" />
		<id>http://www.nexuizninjaz.com/forum/Thread-Map-Dark-Corridors-DM-DOM-CTF.html</id>
		<title type="html" xml:space="preserve"><![CDATA[[Map&#93; Dark Corridors (DM, DOM, CTF)]]></title>
		<content type="html" xml:space="preserve" xml:base="http://www.nexuizninjaz.com/forum/Thread-Map-Dark-Corridors-DM-DOM-CTF.html"><![CDATA[Done with nexuiz. Deleted. Map worthless anyway.]]></content>
		<draft xmlns="http://purl.org/atom-blog/ns#">false</draft>
	</entry>
	<entry xmlns="http://www.w3.org/2005/Atom">
		<published>2009-12-22T12:46:25Z</published>
		<updated>2010-03-07T13:01:40Z</updated>
		<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/Thread-Christmas-presents-maps.html" />
		<id>http://www.nexuizninjaz.com/forum/Thread-Christmas-presents-maps.html</id>
		<title type="html" xml:space="preserve"><![CDATA[Christmas presents (maps)]]></title>
		<content type="html" xml:space="preserve" xml:base="http://www.nexuizninjaz.com/forum/Thread-Christmas-presents-maps.html"><![CDATA[Done with nexuiz. Deleted. Map worthless anyway.]]></content>
		<draft xmlns="http://purl.org/atom-blog/ns#">false</draft>
	</entry>
	<entry xmlns="http://www.w3.org/2005/Atom">
		<published>2009-12-16T21:55:15Z</published>
		<updated>2010-03-07T11:52:13Z</updated>
		<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/Thread-New-links-to-my-old-and-busted-maps.html" />
		<id>http://www.nexuizninjaz.com/forum/Thread-New-links-to-my-old-and-busted-maps.html</id>
		<title type="html" xml:space="preserve"><![CDATA[New links to my old and busted maps.]]></title>
		<content type="html" xml:space="preserve" xml:base="http://www.nexuizninjaz.com/forum/Thread-New-links-to-my-old-and-busted-maps.html"><![CDATA[Apparently, as to what has been represented to me, I have lost my last friend in nexuiz. Thusly I am done with nexuiz. Thusly deleted. None of these were worth anything anyway.]]></content>
		<draft xmlns="http://purl.org/atom-blog/ns#">false</draft>
	</entry>
	<entry xmlns="http://www.w3.org/2005/Atom">
		<published>2009-10-11T17:15:42Z</published>
		<updated>2009-10-11T17:56:27Z</updated>
		<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/Thread-Map-ctf-courtyard.html" />
		<id>http://www.nexuizninjaz.com/forum/Thread-Map-ctf-courtyard.html</id>
		<title type="html" xml:space="preserve"><![CDATA[[Map&#93; ctf_courtyard]]></title>
		<content type="html" xml:space="preserve" xml:base="http://www.nexuizninjaz.com/forum/Thread-Map-ctf-courtyard.html"><![CDATA[I decided to re-map bonus checkers . <br />
changes: removed tons of patch mesh , re-textured , made longer map , more visible color (red/blue) , non reflective custom water for better fps . old school weps . no more dropping into the base , you have to use the map instead . borrowed some dusk plants . probably not too n00b friendly .<br />
<br />
please come by #nexuiz.nct for more map projects in the works . we need more mappers<br />
<br />
[url&#93;http://grasshopper.nexuizninjaz.com/courtyard_ctfv1r2.pk3[/url&#93;<br />
<br />
[URL=http://pics.nexuizninjaz.com/viewer.php?file=9hkxptk1jpqoaff2az9i.jpg&#93;[img&#93;http://pics.nexuizninjaz.com/images/9hkxptk1jpqoaff2az9i_thumb.jpg[/img&#93;[/URL&#93;]]></content>
		<draft xmlns="http://purl.org/atom-blog/ns#">false</draft>
	</entry>
	<entry xmlns="http://www.w3.org/2005/Atom">
		<published>2009-10-11T17:14:39Z</published>
		<updated>2009-10-11T17:55:20Z</updated>
		<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/Thread-Map-ctf-warfab.html" />
		<id>http://www.nexuizninjaz.com/forum/Thread-Map-ctf-warfab.html</id>
		<title type="html" xml:space="preserve"><![CDATA[[Map&#93; ctf_warfab]]></title>
		<content type="html" xml:space="preserve" xml:base="http://www.nexuizninjaz.com/forum/Thread-Map-ctf-warfab.html"><![CDATA[[url&#93;http://grasshopper.nexuizninjaz.com/war-fab_v1r2.pk3[/url&#93;<br />
<br />
remake of Fabzctf . i just built on to what he already had and made the map able to hold more players . the middle acts like a filter now instead of a nex zone . <br />
<br />
please come by #nexuiz.nct for more map projects in the works . we need more mappers<br />
<br />
[URL=http://pics.nexuizninjaz.com/viewer.php?file=oggoizolycue6ax855.jpg&#93;[img&#93;http://pics.nexuizninjaz.com/images/oggoizolycue6ax855_thumb.jpg[/img&#93;[/URL&#93; [URL=http://pics.nexuizninjaz.com/viewer.php?file=a2azvg8n33xvwp3ntw.jpg&#93;[img&#93;http://pics.nexuizninjaz.com/images/a2azvg8n33xvwp3ntw_thumb.jpg[/img&#93;[/URL&#93;]]></content>
		<draft xmlns="http://purl.org/atom-blog/ns#">false</draft>
	</entry>
	<entry xmlns="http://www.w3.org/2005/Atom">
		<published>2009-10-11T17:13:58Z</published>
		<updated>2009-10-11T17:55:35Z</updated>
		<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/Thread-Map-ctf-final-rage.html" />
		<id>http://www.nexuizninjaz.com/forum/Thread-Map-ctf-final-rage.html</id>
		<title type="html" xml:space="preserve"><![CDATA[[Map&#93; ctf_final_rage]]></title>
		<content type="html" xml:space="preserve" xml:base="http://www.nexuizninjaz.com/forum/Thread-Map-ctf-final-rage.html"><![CDATA[[url&#93;http://grasshopper.nexuizninjaz.com/finalrage_ctf_v1.pk3[/url&#93;<br />
<br />
this was a project started by nifrek and dib i think . Doku came to me asking if i would finish it . i tried bringing in some of the elemnts from the original FR map to give it detail flow . seems to go over well at hoctf . will confuse you the first time you play it . possible later versions comming .<br />
<br />
please come by #nexuiz.nct for more map projects in the works . we need more mappers <br />
<br />
[URL=http://pics.nexuizninjaz.com/viewer.php?file=2ior4k5245ik4g4xmr7.jpg&#93;[img&#93;http://pics.nexuizninjaz.com/images/2ior4k5245ik4g4xmr7_thumb.jpg[/img&#93;[/URL&#93; [URL=http://pics.nexuizninjaz.com/viewer.php?file=37qhqq5xdoxgxwgzpddd.jpg&#93;[img&#93;http://pics.nexuizninjaz.com/images/37qhqq5xdoxgxwgzpddd_thumb.jpg[/img&#93;[/URL&#93;]]></content>
		<draft xmlns="http://purl.org/atom-blog/ns#">false</draft>
	</entry>
	<entry xmlns="http://www.w3.org/2005/Atom">
		<published>2009-10-11T17:12:38Z</published>
		<updated>2009-10-11T17:55:46Z</updated>
		<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/Thread-Map-ctf-munyal.html" />
		<id>http://www.nexuizninjaz.com/forum/Thread-Map-ctf-munyal.html</id>
		<title type="html" xml:space="preserve"><![CDATA[[Map&#93; ctf_munyal]]></title>
		<content type="html" xml:space="preserve" xml:base="http://www.nexuizninjaz.com/forum/Thread-Map-ctf-munyal.html"><![CDATA[[url&#93;http://grasshopper.nexuizninjaz.com/munyal_ctf.pk3[/url&#93;<br />
Doku approached me to remake this version of MVCTF . i re-textured it and added a few things . sniper bunkers work now as opposed to just being able to look through so the old safe path isnt so safe anymore  . added mega armor and quad to a second bottom level in the middle . its a bloodbath for sure .<br />
<br />
please visit #nexuiz.nct for more map projects . we need more mappers . <br />
<br />
[URL=http://pics.nexuizninjaz.com/viewer.php?file=6wy3vl24ceipsl5qss7.jpg&#93;[img&#93;http://pics.nexuizninjaz.com/images/6wy3vl24ceipsl5qss7_thumb.jpg[/img&#93;[/URL&#93; [URL=http://pics.nexuizninjaz.com/viewer.php?file=f3ql0nfam52bma9bwtzl.jpg&#93;[img&#93;http://pics.nexuizninjaz.com/images/f3ql0nfam52bma9bwtzl_thumb.jpg[/img&#93;[/URL&#93;]]></content>
		<draft xmlns="http://purl.org/atom-blog/ns#">false</draft>
	</entry>
	<entry xmlns="http://www.w3.org/2005/Atom">
		<published>2009-10-11T17:11:44Z</published>
		<updated>2009-10-11T17:56:02Z</updated>
		<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/Thread-Map-ctf-gib-warehouse.html" />
		<id>http://www.nexuizninjaz.com/forum/Thread-Map-ctf-gib-warehouse.html</id>
		<title type="html" xml:space="preserve"><![CDATA[[Map&#93; ctf_gib_warehouse]]></title>
		<content type="html" xml:space="preserve" xml:base="http://www.nexuizninjaz.com/forum/Thread-Map-ctf-gib-warehouse.html"><![CDATA[[url&#93;http://grasshopper.nexuizninjaz.com/gib_warehouse_b1.pk3[/url&#93;<br />
<br />
this is the ctf version of pinkrobot's pinksware ons map . renamed gib warehouse per his request . not much has changed except by adding flags and scooting down the bases farther away from each other . its a frag fest also <br />
<br />
please visit #nexuiz.nct for more map projects . we need more mappers .<br />
<br />
[URL=http://pics.nexuizninjaz.com/viewer.php?file=64aq81o6qaag50yptri.jpg&#93;[img&#93;http://pics.nexuizninjaz.com/images/64aq81o6qaag50yptri_thumb.jpg[/img&#93;[/URL&#93;]]></content>
		<draft xmlns="http://purl.org/atom-blog/ns#">false</draft>
	</entry>
	<entry xmlns="http://www.w3.org/2005/Atom">
		<published>2009-09-29T19:24:55Z</published>
		<updated>2009-09-29T19:24:55Z</updated>
		<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/Thread-Info-Concerning-Inactivity.html" />
		<id>http://www.nexuizninjaz.com/forum/Thread-Info-Concerning-Inactivity.html</id>
		<title type="html" xml:space="preserve"><![CDATA[[Info&#93; Concerning Inactivity]]></title>
		<content type="html" xml:space="preserve" xml:base="http://www.nexuizninjaz.com/forum/Thread-Info-Concerning-Inactivity.html"><![CDATA[Although Mapjutsu has been quite inactive for some time, I'm just letting you guys know, the reason I have not been posting currently is because I have been overloaded with life and with school, and I've had a bit of mapper's block. Don't expect this inactivity to last too long, because I think we might have a random mapping contest sometime soon *hint*. Anyways, I hope I can get back to mapping often and I hope you guys haven't forgotten about Mapjutsu. :)<br />
<br />
<br />
--Moo]]></content>
		<draft xmlns="http://purl.org/atom-blog/ns#">false</draft>
	</entry>
	<entry xmlns="http://www.w3.org/2005/Atom">
		<published>2009-08-26T08:48:26Z</published>
		<updated>2009-08-26T08:48:26Z</updated>
		<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/Thread-Destructible-brushes.html" />
		<id>http://www.nexuizninjaz.com/forum/Thread-Destructible-brushes.html</id>
		<title type="html" xml:space="preserve"><![CDATA[Destructible brushes]]></title>
		<content type="html" xml:space="preserve" xml:base="http://www.nexuizninjaz.com/forum/Thread-Destructible-brushes.html"><![CDATA[I'm looking for some tuts on making destructible brushes. I googled for some but didn't find any, and I assume it is possible to make brushes that can be destroyed by, for example, hitting them with gunshots. If any of you know any tuts I'd appreciate it.]]></content>
		<draft xmlns="http://purl.org/atom-blog/ns#">false</draft>
	</entry>
	<entry xmlns="http://www.w3.org/2005/Atom">
		<published>2009-08-21T16:34:09Z</published>
		<updated>2009-08-21T16:34:58Z</updated>
		<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/Thread-Extremely-bright-maps.html" />
		<id>http://www.nexuizninjaz.com/forum/Thread-Extremely-bright-maps.html</id>
		<title type="html" xml:space="preserve"><![CDATA[Extremely bright maps]]></title>
		<content type="html" xml:space="preserve" xml:base="http://www.nexuizninjaz.com/forum/Thread-Extremely-bright-maps.html"><![CDATA[I just started mapping again using Netradiant, but for some reason my maps are extremely bright. I remember back when I mapped for Q3 I encountered a similar problem, but have forgotten what causes it and how to resolve this problem. I hope some kind soul can help me out <img src="http://www.nexuizninjaz.com/forum/images/smilies/icon_biggrin.gif" style="vertical-align: middle;" border="0" alt="Icon_biggrin" title="Icon_biggrin" />]]></content>
		<draft xmlns="http://purl.org/atom-blog/ns#">false</draft>
	</entry>
	<entry xmlns="http://www.w3.org/2005/Atom">
		<published>2009-08-12T02:33:02Z</published>
		<updated>2009-08-12T13:06:28Z</updated>
		<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/Thread-Map-Ozorun-v1r2.html" />
		<id>http://www.nexuizninjaz.com/forum/Thread-Map-Ozorun-v1r2.html</id>
		<title type="html" xml:space="preserve"><![CDATA[[Map&#93; Ozorun_v1r2]]></title>
		<content type="html" xml:space="preserve" xml:base="http://www.nexuizninjaz.com/forum/Thread-Map-Ozorun-v1r2.html"><![CDATA[Hey guys, here is the second map from me, it's more likely a small updated version of the first ozorun and totally retextured with much textures of TraK, fixed all bugs I think, if you find any others plz tell it here or PM me thx<br />
<br />
Screenshots: <br />
[URL=http://pics.nexuizninjaz.com/viewer.php?file=gw0a500vrl7qi2pabagx.jpg&#93;[IMG&#93;http://pics.nexuizninjaz.com/images/gw0a500vrl7qi2pabagx_thumb.jpg[/IMG&#93;[/URL&#93;<br />
<br />
[URL=http://pics.nexuizninjaz.com/viewer.php?file=a649nbpj3du6vbbesn83.jpg&#93;[IMG&#93;http://pics.nexuizninjaz.com/images/a649nbpj3du6vbbesn83_thumb.jpg[/IMG&#93;[/URL&#93;<br />
<br />
[URL=http://pics.nexuizninjaz.com/viewer.php?file=mrhpsbr7r2q91pmvyfbj.jpg&#93;[IMG&#93;http://pics.nexuizninjaz.com/images/mrhpsbr7r2q91pmvyfbj_thumb.jpg[/IMG&#93;[/URL&#93;<br />
<br />
<br />
[URL=http://pics.nexuizninjaz.com/viewer.php?file=kdsjcbpy2bghwaxda4ab.jpg&#93;[IMG&#93;http://pics.nexuizninjaz.com/images/kdsjcbpy2bghwaxda4ab_thumb.jpg[/IMG&#93;[/URL&#93;<br />
<br />
[URL=http://pics.nexuizninjaz.com/viewer.php?file=ea19qu3tlcbgnxo2e5ic.jpg&#93;[IMG&#93;http://pics.nexuizninjaz.com/images/ea19qu3tlcbgnxo2e5ic_thumb.jpg[/IMG&#93;[/URL&#93;<br />
<br />
[URL=http://pics.nexuizninjaz.com/viewer.php?file=jqxebq9pbzlba426hhvd.jpg&#93;[IMG&#93;http://pics.nexuizninjaz.com/images/jqxebq9pbzlba426hhvd_thumb.jpg[/IMG&#93;[/URL&#93;<br />
<br />
[URL=http://pics.nexuizninjaz.com/viewer.php?file=tk1asas30alv5fevp4t.jpg&#93;[IMG&#93;http://pics.nexuizninjaz.com/images/tk1asas30alv5fevp4t_thumb.jpg[/IMG&#93;[/URL&#93;<br />
<br />
[size=14&#93;[u&#93;[b&#93;Map Download[/b&#93;[/u&#93;[/size&#93; [url&#93;http://omploader.org/vMjU1MA/ozorun_v1r2.pk3[/url&#93;]]></content>
		<draft xmlns="http://purl.org/atom-blog/ns#">false</draft>
	</entry>
	<entry xmlns="http://www.w3.org/2005/Atom">
		<published>2009-07-23T15:51:23Z</published>
		<updated>2009-07-25T18:49:33Z</updated>
		<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/Thread-ONS-CTF-Evergreen.html" />
		<id>http://www.nexuizninjaz.com/forum/Thread-ONS-CTF-Evergreen.html</id>
		<title type="html" xml:space="preserve"><![CDATA[[ONS/CTF&#93; Evergreen]]></title>
		<content type="html" xml:space="preserve" xml:base="http://www.nexuizninjaz.com/forum/Thread-ONS-CTF-Evergreen.html"><![CDATA[Alright, first things first. This map is _huge_ and ideally should have jetpack enabled. I'm also calling this a very early version.<br />
<br />
It plays both ONS and CTF and is designed to be a lot like the Tribes games. Quite simply its very large and doesnt have a huge amount of detail. It took me quite some time to get rid of lighting errors that kept appearing so hopefully there shouldnt be any left. Its my first time playing with ImgToMap as well which... may explain the scale. <br />
<br />
The heightmap is actually a genuine tribes one and one of the few symmetric ones.<br />
<br />
[img&#93;http://omploader.org/vMjB6ZQ/evergreen2.jpg[/img&#93;<br />
<br />
DOWNLOAD<br />
[url&#93;http://omploader.org/vMjFkbA/Evergreen_v1r1.pk3[/url&#93;<br />
<br />
I'm going to need heaps of feedback on this.<br />
<br />
Oh also, heres prefabs of all the buildings and stuff I made for the map if anyone wants them:<br />
[url&#93;http://omploader.org/vMjB6ag/Prefab_buildings.map[/url&#93;]]></content>
		<draft xmlns="http://purl.org/atom-blog/ns#">false</draft>
	</entry>
	<entry xmlns="http://www.w3.org/2005/Atom">
		<published>2009-07-17T16:44:58Z</published>
		<updated>2009-07-17T16:44:58Z</updated>
		<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/Thread-Help-a-mapping-noob.html" />
		<id>http://www.nexuizninjaz.com/forum/Thread-Help-a-mapping-noob.html</id>
		<title type="html" xml:space="preserve"><![CDATA[Help a mapping noob :(]]></title>
		<content type="html" xml:space="preserve" xml:base="http://www.nexuizninjaz.com/forum/Thread-Help-a-mapping-noob.html"><![CDATA[I'm a complete noob at this, and I need a bit of help. How do I code Water?]]></content>
		<draft xmlns="http://purl.org/atom-blog/ns#">false</draft>
	</entry>
	<entry xmlns="http://www.w3.org/2005/Atom">
		<published>2009-07-09T19:12:29Z</published>
		<updated>2009-07-09T19:16:11Z</updated>
		<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/Thread-Finding-bot-friendly-maps-esp-for-CTF.html" />
		<id>http://www.nexuizninjaz.com/forum/Thread-Finding-bot-friendly-maps-esp-for-CTF.html</id>
		<title type="html" xml:space="preserve"><![CDATA[Finding bot-friendly maps (esp. for CTF)]]></title>
		<content type="html" xml:space="preserve" xml:base="http://www.nexuizninjaz.com/forum/Thread-Finding-bot-friendly-maps-esp-for-CTF.html"><![CDATA[From playing Nexuiz online &amp; from searching through forums, I have found several maps that I like and have downloaded.  Some maps (even some of the ones included with Nexuiz) are not very "bot-friendly".  By this I mean that bots too often get stuck in corners, stand in place, or cannot figure out how to use certain jumps/portals correctly.<br />
<br />
Although I usually play Nexuiz with human players only, sometimes it is nice to play with bots (especially while waiting for additional players to join my private dedicated server).  Does anyone know of certain maps that seem to be bot-friendly, or a place where I could look to find this info?<br />
<br />
[u&#93;I am especially looking for a few more CTF maps where bots do more than stand still[/u&#93;.  I am really just looking for a bot that could help balance out a 2x3 CTF match-up.  [u&#93;Realistically, I just want a bot that can wander around and help frag enemy attackers[/u&#93;.  On some CTF maps, bots do capture (&amp; conceivably return) flags, but they suck at it (which is fine -- we can let the human players do the actual point-scoring).<br />
<br />
As far as CTF is concerned, the only map that bots do real well on (that I've tried) is succer_socks.  There is also a "Torus" map that bots do mediocre on.  If anyone knows of a (even half-way) decent CTF map for bots, please let me know (you would save me hours of downloading and play-testing!).]]></content>
		<draft xmlns="http://purl.org/atom-blog/ns#">false</draft>
	</entry>
	<entry xmlns="http://www.w3.org/2005/Atom">
		<published>2009-07-04T17:52:43Z</published>
		<updated>2009-07-05T07:29:42Z</updated>
		<link rel="alternate" type="text/html" href="http://www.nexuizninjaz.com/forum/Thread-CTF-Map-Victory-V-2.html" />
		<id>http://www.nexuizninjaz.com/forum/Thread-CTF-Map-Victory-V-2.html</id>
		<title type="html" xml:space="preserve"><![CDATA[[CTF Map&#93; Victory V 2]]></title>
		<content type="html" xml:space="preserve" xml:base="http://www.nexuizninjaz.com/forum/Thread-CTF-Map-Victory-V-2.html"><![CDATA[Yup. Thats right. I decided to refurbish Victory V and make it far more visually appealing than it was.<br />
<br />
Its pretty much identical in layout, it just looks a crapload nicer now!<br />
<br />
[img&#93;http://img.photobucket.com/albums/v354/Max123/VictoryV2_2.jpg[/img&#93;<br />
<br />
[img&#93;http://img.photobucket.com/albums/v354/Max123/VictoryV2_1.jpg[/img&#93;<br />
<br />
[b&#93;DOWNLOAD[/b&#93;<br />
<br />
[i&#93;Omploader[/i&#93;<br />
[url&#93;http://omploader.org/vMXhkcg[/url&#93;<br />
<br />
[i&#93;Mediafire[/i&#93;<br />
[url&#93;http://www.mediafire.com/?m3frngnm2xt[/url&#93;]]></content>
		<draft xmlns="http://purl.org/atom-blog/ns#">false</draft>
	</entry>
</feed>