Questions and Answers
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08-24-2008, 08:10 PM
Post: #1
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Questions and Answers
Any questions about Mapjutsu? If so, post them here and I'll answer them as soon as possible!
[url=http://dojov2.nexuizninjaz.com][img]http://dojov2.nexuizninjaz.com/css/img/signature.png[/img][/url]
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08-25-2008, 01:40 PM
Post: #2
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RE: Questions and Answers
so this was were you were talking about Moo; but how will you make classes? Because theres a time difference.
Aristotle Wrote:We make war that we may live in peace. Herbert Hoover Wrote:Older men declare war. But it's the youth who must fight and die! Barack Obama Wrote:We are one people, all of us pledging allegiance to the stars and stripes, all of us defending the United States of America. |
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08-25-2008, 01:56 PM
Post: #3
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RE: Questions and Answers
We'll simply focus around CST(My time :P). There are converters all over the web, and you can even do it in your head. :O
[url=http://dojov2.nexuizninjaz.com][img]http://dojov2.nexuizninjaz.com/css/img/signature.png[/img][/url]
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08-26-2008, 06:21 AM
Post: #4
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RE: Questions and Answers
okay thx
Aristotle Wrote:We make war that we may live in peace. Herbert Hoover Wrote:Older men declare war. But it's the youth who must fight and die! Barack Obama Wrote:We are one people, all of us pledging allegiance to the stars and stripes, all of us defending the United States of America. |
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08-27-2008, 06:10 AM
Post: #5
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RE: Questions and Answers
Wondering if there is going to be a certain way to post beta maps . Or, do we continue on with agmma's thread " finally finished" ?
[img]http://pics.nexuizninjaz.com/images/1w2e4f58te5qchffv250.png[/img]master , do you call me grasshopper because i am cunning and stealthy ? NO, because you are ugree rike insect ! |
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08-27-2008, 07:44 AM
Post: #6
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RE: Questions and Answers
In the official Nexuiz forum there is a subforum to post maps to get them judged by players.. maybe the ninjaz can do something similar. Just make sure when you post maps that they are beta?
[size=xx-large][/size]pirates[url=http://xeno.planetnexuiz.com/forum][img]http://xeno.planetnexuiz.com/img/sigs/scarabRedux.png[/img][/url] i support free software:http://www.fsfe.org/en/fellows/esteel my nexuiz gallery:http://www.gamepn.com/galleries.php?gallery=302&view |
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08-27-2008, 04:15 PM
Post: #7
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RE: Questions and Answers
grasshopper Wrote:Wondering if there is going to be a certain way to post beta maps . Or, do we continue on with agmma's thread " finally finished" ?Grasshopper: For now, do a separate topic for every beta map and just label it with [Map]. Later, a sub forum might be used esteel Wrote:In the official Nexuiz forum there is a subforum to post maps to get them judged by players.. maybe the ninjaz can do something similar. Just make sure when you post maps that they are beta?Ya just do that :D |
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08-29-2008, 07:53 AM
Post: #8
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RE: Questions and Answers
I have a problem with my new map, when it do the build thingy .bsp
It says: Open file C:/Documents ... for write...success map save timer: 0.14 second(s) elapsed Setting up Listening... === running build command === "C:/Program Files/GtkRadiant 1.5.0/q3map2.exe" -v -connect 127.0.0.1:39000 -game quake3 -fs_basepath "C:/Documents ... "C:/Documents ... Connected. 1 threads Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17 GtkRadiant - v1.5.0 Apr 26 2007 19:01:46 Last one turns the lights off --- InitPaths --- VFS Init: C:/Documents ... VFS Init: C:/Documents ... --- BSP --- Creating meta surfaces from brush faces entering scripts/shaderlist.txt Script file scripts/common.shader was not found Script file scripts/dsi.shader was not found Script file scripts/e7.shader was not found Script file scripts/el3dm1.shader was not found Script file scripts/evil3.shader was not found Script file scripts/evil4_techtrims.shader was not found Script file scripts/evil5.shader was not found Script file scripts/evil6.shader was not found Script file scripts/evil6_floors.shader was not found Script file scripts/evil6_lights.shader was not found Script file scripts/evil6_support.shader was not found Script file scripts/evil6_trims.shader was not found Script file scripts/evil6_walls.shader was not found Script file scripts/evil8_base.shader was not found Script file scripts/gfx.shader was not found Script file scripts/harlequin_sky.shader was not found Script file scripts/hell.shader was not found Script file scripts/kaznexctf2.shader was not found Script file scripts/liquids.shader was not found Script file scripts/models.shader was not found Script file scripts/museum.shader was not found Script file scripts/official_cmp1.shader was not found Script file scripts/organics.shader was not found Script file scripts/reaper.shader was not found Script file scripts/sav-graysky1.shader was not found Script file scripts/sav-liquids.shader was not found Script file scripts/savdm6ish.shader was not found Script file scripts/sfx.shader was not found Script file scripts/skies.shader was not found Script file scripts/skin.shader was not found Script file scripts/stralenex1.shader was not found Script file scripts/terrademoQ3.shader was not found Script file scripts/test.shader was not found Script file scripts/tznex01.shader was not found Script file scripts/tznex03.shader was not found 0 shaderInfo --- LoadMapFile --- Loading C:/Documents ... entering C:/Documents ... WARNING: Couldn't find image for shader textures/NULL 14 total world brushes 0 detail brushes 0 patches 0 boxbevels 0 edgebevels 7 entities 40 planes 0 areaportals Size: -0, 128, -64 to 456, 320, 72 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } Entity 1, Brush 0: Entity leaked BSP bounds: { -0.000000 128.000000 -64.000000 } { 456.000000 320.000000 72.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 84 faces 99 leafs --- MakeTreePortals --- 0 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 14 structural brushes 110 cluster references --- FloodEntities --- 33 flooded leafs entity reached from outside -- no filling --- LeakFile --- 9 point linefile MAP LEAKED PS: I deleted some things because it contains personal info, it was replaced by "..." Aristotle Wrote:We make war that we may live in peace. Herbert Hoover Wrote:Older men declare war. But it's the youth who must fight and die! Barack Obama Wrote:We are one people, all of us pledging allegiance to the stars and stripes, all of us defending the United States of America. |
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08-29-2008, 09:10 AM
Post: #9
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RE: Questions and Answers
You have a map leak . Y ou should have a red line starting within your map from an entity , to an area of your map not sealed correctly . what this means is your map is open to the void . You must seal off your map from the grey area of space . here is an example
[img]http://pics.nexuizninjaz.com/images/1w2e4f58te5qchffv250.png[/img][URL=http://pics.nexuizninjaz.com/viewer.php?file=w6b2n2txm4l1k9qny11e.jpg][IMG]http://pics.nexuizninjaz.com/files/w6b2n2txm4l1k9qny11e_thumb.jpg[/IMG][/URL] You see that corner isnt sealed correctly . The BSP. process found this error and outlined it for me with the red line . So all i have to do is make my edges touch . Hope this helps . happy mapping master , do you call me grasshopper because i am cunning and stealthy ? NO, because you are ugree rike insect ! |
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08-29-2008, 10:00 AM
(This post was last modified: 09-01-2008 12:58 PM by Medjay Penguin.)
Post: #10
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RE: Questions and Answers
Yey thx grasshopper it finally worked.
I finally made my first CTF map.[hr]In the forum of how to start mapping like a ninja they talk about a entities.def file i dont have that, so i cant change the color of my map. Aristotle Wrote:We make war that we may live in peace. Herbert Hoover Wrote:Older men declare war. But it's the youth who must fight and die! Barack Obama Wrote:We are one people, all of us pledging allegiance to the stars and stripes, all of us defending the United States of America. |
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