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Questions and Answers
08-24-2008, 08:10 PM
Post: #1
Questions and Answers
Any questions about Mapjutsu? If so, post them here and I'll answer them as soon as possible!
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08-25-2008, 01:40 PM
Post: #2
question RE: Questions and Answers
so this was were you were talking about Moo; but how will you make classes? Because theres a time difference.Icon_ninja_look
Aristotle Wrote:We make war that we may live in peace.
Herbert Hoover Wrote:Older men declare war. But it's the youth who must fight and die!
Barack Obama Wrote:We are one people, all of us pledging allegiance to the stars and stripes, all of us defending the United States of America.
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08-25-2008, 01:56 PM
Post: #3
RE: Questions and Answers
We'll simply focus around CST(My time :P). There are converters all over the web, and you can even do it in your head. :O
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08-26-2008, 06:21 AM
Post: #4
RE: Questions and Answers
okay thxIcon_ninja_look
Aristotle Wrote:We make war that we may live in peace.
Herbert Hoover Wrote:Older men declare war. But it's the youth who must fight and die!
Barack Obama Wrote:We are one people, all of us pledging allegiance to the stars and stripes, all of us defending the United States of America.
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08-27-2008, 06:10 AM
Post: #5
RE: Questions and Answers
Wondering if there is going to be a certain way to post beta maps . Or, do we continue on with agmma's thread " finally finished" ?Icon_neutral
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master , do you call me grasshopper because i am cunning and stealthy ?
NO, because you are ugree rike insect !
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08-27-2008, 07:44 AM
Post: #6
RE: Questions and Answers
In the official Nexuiz forum there is a subforum to post maps to get them judged by players.. maybe the ninjaz can do something similar. Just make sure when you post maps that they are beta?
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08-27-2008, 04:15 PM
Post: #7
RE: Questions and Answers
grasshopper Wrote:Wondering if there is going to be a certain way to post beta maps . Or, do we continue on with agmma's thread " finally finished" ?Icon_neutral
Grasshopper: For now, do a separate topic for every beta map and just label it with [Map]. Later, a sub forum might be used

esteel Wrote:In the official Nexuiz forum there is a subforum to post maps to get them judged by players.. maybe the ninjaz can do something similar. Just make sure when you post maps that they are beta?
Ya just do that :D
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08-29-2008, 07:53 AM
Post: #8
RE: Questions and Answers
I have a problem with my new map, when it do the build thingy .bsp

It says:
Open file C:/Documents ... for write...success
map save timer: 0.14 second(s) elapsed
Setting up
Listening...
=== running build command ===
"C:/Program Files/GtkRadiant 1.5.0/q3map2.exe" -v -connect 127.0.0.1:39000 -game quake3 -fs_basepath "C:/Documents ...
"C:/Documents ...
Connected.
1 threads
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17
GtkRadiant - v1.5.0 Apr 26 2007 19:01:46
Last one turns the lights off
--- InitPaths ---
VFS Init: C:/Documents ...
VFS Init: C:/Documents ...

--- BSP ---
Creating meta surfaces from brush faces
entering scripts/shaderlist.txt
Script file scripts/common.shader was not found
Script file scripts/dsi.shader was not found
Script file scripts/e7.shader was not found
Script file scripts/el3dm1.shader was not found
Script file scripts/evil3.shader was not found
Script file scripts/evil4_techtrims.shader was not found
Script file scripts/evil5.shader was not found
Script file scripts/evil6.shader was not found
Script file scripts/evil6_floors.shader was not found
Script file scripts/evil6_lights.shader was not found
Script file scripts/evil6_support.shader was not found
Script file scripts/evil6_trims.shader was not found
Script file scripts/evil6_walls.shader was not found
Script file scripts/evil8_base.shader was not found
Script file scripts/gfx.shader was not found
Script file scripts/harlequin_sky.shader was not found
Script file scripts/hell.shader was not found
Script file scripts/kaznexctf2.shader was not found
Script file scripts/liquids.shader was not found
Script file scripts/models.shader was not found
Script file scripts/museum.shader was not found
Script file scripts/official_cmp1.shader was not found
Script file scripts/organics.shader was not found
Script file scripts/reaper.shader was not found
Script file scripts/sav-graysky1.shader was not found
Script file scripts/sav-liquids.shader was not found
Script file scripts/savdm6ish.shader was not found
Script file scripts/sfx.shader was not found
Script file scripts/skies.shader was not found
Script file scripts/skin.shader was not found
Script file scripts/stralenex1.shader was not found
Script file scripts/terrademoQ3.shader was not found
Script file scripts/test.shader was not found
Script file scripts/tznex01.shader was not found
Script file scripts/tznex03.shader was not found
0 shaderInfo
--- LoadMapFile ---
Loading C:/Documents ...
entering C:/Documents ...
WARNING: Couldn't find image for shader textures/NULL
14 total world brushes
0 detail brushes
0 patches
0 boxbevels
0 edgebevels
7 entities
40 planes
0 areaportals
Size: -0, 128, -64 to 456, 320, 72
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
Entity 1, Brush 0: Entity leaked
BSP bounds: { -0.000000 128.000000 -64.000000 } { 456.000000 320.000000 72.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
84 faces
99 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
14 structural brushes
110 cluster references
--- FloodEntities ---
33 flooded leafs
entity reached from outside -- no filling
--- LeakFile ---
9 point linefile
MAP LEAKED

PS: I deleted some things because it contains personal info, it was replaced by "..."
Aristotle Wrote:We make war that we may live in peace.
Herbert Hoover Wrote:Older men declare war. But it's the youth who must fight and die!
Barack Obama Wrote:We are one people, all of us pledging allegiance to the stars and stripes, all of us defending the United States of America.
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08-29-2008, 09:10 AM
Post: #9
RE: Questions and Answers
You have a map leak . Y ou should have a red line starting within your map from an entity , to an area of your map not sealed correctly . what this means is your map is open to the void . You must seal off your map from the grey area of space . here is an example
[URL=http://pics.nexuizninjaz.com/viewer.php?file=w6b2n2txm4l1k9qny11e.jpg][IMG]http://pics.nexuizninjaz.com/files/w6b2n2txm4l1k9qny11e_thumb.jpg[/IMG][/URL]
You see that corner isnt sealed correctly . The BSP. process found this error and outlined it for me with the red line . So all i have to do is make my edges touch . Hope this helps . happy mapping Icon_mrgreen
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master , do you call me grasshopper because i am cunning and stealthy ?
NO, because you are ugree rike insect !
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08-29-2008, 10:00 AM (This post was last modified: 09-01-2008 12:58 PM by Medjay Penguin.)
Post: #10
RE: Questions and Answers
Yey thx grasshopper it finally worked.

I finally made my first CTF map.[hr]In the forum of how to start mapping like a ninja they talk about a entities.def file i dont have that, so i cant change the color of my map.
Aristotle Wrote:We make war that we may live in peace.
Herbert Hoover Wrote:Older men declare war. But it's the youth who must fight and die!
Barack Obama Wrote:We are one people, all of us pledging allegiance to the stars and stripes, all of us defending the United States of America.
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